Dawnguard is undoubtedly one of my favorite questlines. The plot smacks of Greek drama, the main
characters are poignant and well-written (Serana in particular), and the
surprises are truly shocking (Snow Elves!).
That said, I have a hard time writing about it from a moral perspective
because the only major decision point in the game (Dawnguard or Volkihar?)
involves a choice I had made much earlier in the game, and the more in-depth
treatment of vampires in the DLC offers nothing that would cause me to change
my mind.
My outlook on vampires was formed initially by my
experiences during Laid to Rest and solidified by way of comparison during the
Companions questline. In short, whereas
NPC werewolves are depicted as loyal, honorable, and in control of their
condition, vampires come off as manipulative, self-centered, and unable to help
themselves. While the player may
certainly attempt to run a restrained and responsible vampire, joining the
Volkihar would be a bridge too far for Lothar’s moral profile. Keeping human cattle and blotting out the sun
are not really my wheelhouse.
To extend the contrast between lycanthropy and vampirism
further, consider the relevant Daedric Princes – Hircine and Molag Bal,
respectively. While neither of them are
model citizens, the latter seems less evil than the former. Hircine presents as a single-minded purist
who cares only for the hunt and little for the collateral damage it may cause. Like the natural order, he may be ruthless
and destructive, but is rarely malicious unless personally offended. We hear reports of werewolf attacks, but we
never actually see the Companions doing anything dishonorable. Molag Bal, on the other hand, delights in the
rape, subjugation, and torture of others.
He is malice personified, and his progeny (for the most part) seem to
follow suit.
In other words, there was no way I was going to join the
vampires. Still, I think the Dawnguard
faction had potential for some moral dilemmas that Bethesda never invested
in. Isran in particular struck me as a
character who might ask me to cross some lines.
He reeks of zealotry, so I can easily envision him giving me an order
to, say, torture a captive vampire.
Alternately, what if the Dawnguard discovers a nest of vampires that are behaving themselves -- restricting their feeding to spouses, followers, and other non-thrall volunteers, for example. Should we wipe them out? The ex-Vigilant of Stendarr (a faction that always creeped me out a little) would likely say yes, but what if the Dragonborn was given the option of saying no and possibly standing up to Isran? I would then have to think more carefully about my cooperation with the Dawnguard.. Precedent for
this kind of objective exists in the game, and casting a shadow on the faction
one has joined makes for good role-playing. I realize that Dawnguard is DLC, and therefore not expected to be as robust as the main game, but I still think Bethesda missed a opportunity for moral complexity in an otherwise excellent questline.
The only other potential moral dilemma concerns the Soul Cairn -- a setting which partially answers some of the questions I asked in an earlier article. I will reconsider the morality of soul gems in the next post.
The only other potential moral dilemma concerns the Soul Cairn -- a setting which partially answers some of the questions I asked in an earlier article. I will reconsider the morality of soul gems in the next post.
