Loud and Clear
Loud and Clear boils to corporate espionage and sabotage, and the moral profile of my character doesn't really account for these kinds of dealings (see The Rules of Engagement). Admittedly, destroying the property of a Thieves' Guild/Black-Briar business partner may not be paladin-like, but there are a few other factors to consider beyond the necessity of advancing in the quest line:
- If done with sufficient stealth, the quest does not demand bloodshed.
- All of the parties involved are willing participants in ethically questionable dealings rather than innocent victims.
- Destruction of a business's property is reversible and open to compensation if need be.
Dampened Spirits
Dampened Spirits continues the plot of the previous quest; Maven Black-Briar, the Don Corleone-esque head of the Black-Briar Meadery, asks the PC to ruin her main competitor: Sabjorn, the owner of Honningbrew Meadery. She has an inside man (Mallus) who suggests that I poison the batch of mead Sabjorn has reserved for a special tasting he has arranged with an Imperial dignitary. The moral quandries here were as follows:
- I didn't know if the poison was lethal. Given Maven's ties to the Empire, I suspected that the poison was meant to nauseate rather than kill, but I couldn't be sure.
- I was again helping to ruin another neutral NPC's business. I should point out, however, that my interactions with Sabjorn prior to poisoning the mead indicate that he is both dishonest and mean, and therefore a more palatable target than the truly neutral Aringoth.
- The Honningbrew Meadery lies just outside the walls of Whiterun. As I had feared earlier, I was now engaged in criminal activity right outside the gates of my favorite city.
Did I forget to mention that I poisoned an Imperial Commander? |
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